Empire total war tips5/9/2023 that resets their move tho (17 action points), inf (15 action points), art (13 action points), unit that moved (0 action points left).land army with mix of cav (20 action points left), inf (18 action points left), art (16 action points left), unit that moved (3 action points left).Before embarking on the ship, pick one unit in your army, waste most of their action points (walk away from army, then walk back into army), then embark everyone. That means more awkward reinforcement time, but you still get to fight with everyone. If your inf can't reach the settlement, you can try detaching just cav. I recommend saving game before it until you get used to it, as you only get tiny bit of movement to work with. leftover art units will join as reinforcements anyway, so your whole stack participates!.select everyone except art, move them a bit towards enemy settlement.but it actually subtracts 16, so it resets their movement to cav (4 action points), inf (2 action points), art (0 action points).what game really wants to do is reset it to cav (0 action points), inf (0 action points), art (0 action points).land army with mix of cav (20 action points left), inf (18 action points left), art (16 action points left) next to an enemy settlement.What game actually does is figure out which unit in your army has the fewest action points left, and subtract that from all units. When you land an army on shore without port, it's supposed to reset their movement to 0. ![]() If your troops land in port, they'll have full movement points no matter how many ship swaps they made.
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